robocode

Class DeathEvent

Implemented Interfaces:
Comparable, Serializable

public final class DeathEvent
extends Event

This event is sent to onDeath() when your robot dies.
Author:
Mathew A. Nelson (original)

Constructor Summary

DeathEvent()
Called by the game to create a new DeathEvent.

Method Summary

@Override
int getPriority()

Methods inherited from class robocode.Event

compareTo, getPriority, getTime

Constructor Details

DeathEvent

public DeathEvent()
Called by the game to create a new DeathEvent.

Method Details

int getPriority

public final @Override int getPriority()