SUMO - Simulation of Urban MObility
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GUITexturesHelper.h
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1 /****************************************************************************/
9 // Global storage for textures; manages and draws them
10 /****************************************************************************/
11 // SUMO, Simulation of Urban MObility; see http://sumo-sim.org/
12 // Copyright (C) 2006-2014 DLR (http://www.dlr.de/) and contributors
13 /****************************************************************************/
14 //
15 // This file is part of SUMO.
16 // SUMO is free software: you can redistribute it and/or modify
17 // it under the terms of the GNU General Public License as published by
18 // the Free Software Foundation, either version 3 of the License, or
19 // (at your option) any later version.
20 //
21 /****************************************************************************/
22 #ifndef GUITexturesHelper_h
23 #define GUITexturesHelper_h
24 
25 
26 // ===========================================================================
27 // included modules
28 // ===========================================================================
29 #ifdef _MSC_VER
30 #include <windows_config.h>
31 #else
32 #include <config.h>
33 #endif
34 
35 #include <fx.h>
37 
38 
39 // ===========================================================================
40 // class definitions
41 // ===========================================================================
47 public:
49  static int getMaxTextureSize();
50 
52  static GUIGlID add(FXImage* i);
53 
55  static void drawTexturedBox(unsigned int which, SUMOReal size);
56 
58  static void drawTexturedBox(unsigned int which,
59  SUMOReal sizeX1, SUMOReal sizeY1, SUMOReal sizeX2, SUMOReal sizeY2);
60 
62  // @note return -1 on failure
63  static int getTextureID(const std::string& filename);
64 
66  static void clearTextures();
67 
69  static void allowTextures(const bool val) {
70  myAllowTextures = val;
71  }
72 
74  static bool texturesAllowed() {
75  return myAllowTextures;
76  }
77 
78 private:
80  static std::map<std::string, int> myTextures;
81 
83  static bool myAllowTextures;
84 
85 };
86 
87 
88 #endif
89 
90 /****************************************************************************/